NOTRE TOMBEAU
"Ceci est le combat du jour et de la nuit...
Je vois de la lumière noire." DERNIERS MOTS DE VICTOR HUGO, 22MAI 1885
ACTION
NOMBRE DE DÉS À 4 OU +
FACILE
RÉUSSITE AUTOMATIQUE
RELATIVEMENT FACILE
1
MOYENNE
2
DIFFICILE
3
TRÉS DIFFICILE
4
IMPOSSIBLE
ÉCHEC AUTOMATIQUE
Points d'Aptitudes : / 42
relance un dé
REGAIN (1 POINT)
regagne 1 point de Vie
VIE
ADRÉNALINE
ARMES DE FORTUNE
(
D /
D)
(
D /
D)
(
D /
D)
(
D /
D)
SAUVAGERIE
inflige les dommages maximum.
deux actions consécutives sans contre.
ignore la dernière perte de points de Vie.
deux dés supplémentaires à la prochaine action
tue du premier coup ou met KO.
regagne autant de Vie que de points d'Adrénaline dépensés.
{{#relance}}
{{title}}
{{#rollGreater() computed::d1 3}}
{{computed::d1}}
{{/rollGreater() computed::d1 3}} {{#^rollGreater() computed::d1 3}}
{{computed::d1}}
{{/^rollGreater() computed::d1 3}} {{#rollTotal() computed::relance 1}}
/
{{#rollGreater() computed::d1bis 3}}
{{d1bis}}
{{/rollGreater() computed::d1bis 3}} {{#^rollGreater() computed::d1bis 3}}
{{d1bis}}
{{/^rollGreater() computed::d1bis 3}} {{/rollTotal() computed::relance 1}}
{{/relance}} {{#test}} {{#rollTotal() computed::titre 1}}
titre 1
{{/rollTotal() computed::titre 1}} {{#rollTotal() computed::titre 2}}
titre 2
{{/rollTotal() computed::titre 2}} {{#rollTotal() computed::titre 3}}
titre 2
{{/rollTotal() computed::titre 3}} {{/test}}
{{#rollTotal() computed::titre 1}}
COURIR
{{/rollTotal() computed::titre 1}} {{#rollTotal() computed::titre 2}}
ENCAISSER
{{/rollTotal() computed::titre 2}} {{#rollTotal() computed::titre 3}}
ESCALADER
{{/rollTotal() computed::titre 3}} {{#rollTotal() computed::titre 4}}
FORCER
{{/rollTotal() computed::titre 4}} {{#rollTotal() computed::titre 5}}
RÉAGIR
{{/rollTotal() computed::titre 5}} {{#rollTotal() computed::titre 6}}
REMARQUER
{{/rollTotal() computed::titre 6}} {{#rollTotal() computed::titre 7}}
S'IMPOSER
{{/rollTotal() computed::titre 7}} {{#rollTotal() computed::titre 8}}
SAUTER
{{/rollTotal() computed::titre 8}} {{#rollTotal() computed::titre 9}}
SAVOIR-FAIRE
{{/rollTotal() computed::titre 9}} {{#rollTotal() computed::titre 10}}
SE BATTRE
{{/rollTotal() computed::titre 10}} {{#rollTotal() computed::titre 11}}
SE CALMER
{{/rollTotal() computed::titre 11}} {{#rollTotal() computed::titre 12}}
VISER
{{/rollTotal() computed::titre 12}}
{{#rollGreater() computed::nombre_de 0}} {{#rollGreater() computed::d1 3}}
{{d1}}
{{/rollGreater() computed::d1 3}} {{#^rollGreater() computed::d1 3}}
{{d1}}
{{/^rollGreater() computed::d1 3}} {{/rollGreater() computed::nombre_de 0}} {{#rollGreater() computed::nombre_de 1}} {{#rollGreater() computed::d2 3}}
{{d2}}
{{/rollGreater() computed::d2 3}} {{#^rollGreater() computed::d2 3}}
{{d2}}
{{/^rollGreater() computed::d2 3}} {{/rollGreater() computed::nombre_de 1}} {{#rollGreater() computed::nombre_de 2}} {{#rollGreater() computed::d3 3}}
{{d3}}
{{/rollGreater() computed::d3 3}} {{#^rollGreater() computed::d3 3}}
{{d3}}
{{/^rollGreater() computed::d3 3}} {{/rollGreater() computed::nombre_de 2}} {{#rollGreater() computed::nombre_de 3}} {{#rollGreater() computed::d4 3}}
{{d4}}
{{/rollGreater() computed::d4 3}} {{#^rollGreater() computed::d4 3}}
{{d4}}
{{/^rollGreater() computed::d4 3}} {{/rollGreater() computed::nombre_de 3}} {{#rollGreater() computed::nombre_de 4}} {{#rollGreater() computed::d5 3}}
{{d5}}
{{/rollGreater() computed::d5 3}} {{#^rollGreater() computed::d5 3}}
{{d5}}
{{/^rollGreater() computed::d5 3}} {{/rollGreater() computed::nombre_de 4}} {{#rollGreater() computed::nombre_de 5}} {{#rollGreater() computed::d6 3}}
{{d6}}
{{/rollGreater() computed::d6 3}} {{#^rollGreater() computed::d6 3}}
{{d6}}
{{/^rollGreater() computed::d6 3}} {{/rollGreater() computed::nombre_de 5}} {{#rollTotal() computed::relance 1}}
/
{{/rollTotal() computed::relance 1}} {{#rollGreater() computed::d1 5}} {{#rollGreater() computed::d1bis 3}}
{{d1bis}}
{{/rollGreater() computed::d1bis 3}} {{#^rollGreater() computed::d1bis 3}}
{{d1bis}}
{{/^rollGreater() computed::d1bis 3}} {{/rollGreater() computed::d1 5}} {{#rollGreater() computed::d2 5}} {{#rollGreater() computed::d2bis 3}}
{{d2bis}}
{{/rollGreater() computed::d2bis 3}} {{#^rollGreater() computed::d2bis 3}}
{{d2bis}}
{{/^rollGreater() computed::d2bis 3}} {{/rollGreater() computed::d2 5}} {{#rollGreater() computed::d3 5}} {{#rollGreater() computed::d3bis 3}}
{{d3bis}}
{{/rollGreater() computed::d3bis 3}} {{#^rollGreater() computed::d3bis 3}}
{{d3bis}}
{{/^rollGreater() computed::d3bis 3}} {{/rollGreater() computed::d3 5}} {{#rollGreater() computed::d4 5}} {{#rollGreater() computed::d4bis 3}}
{{d4bis}}
{{/rollGreater() computed::d4bis 3}} {{#^rollGreater() computed::d4bis 3}}
{{d4bis}}
{{/^rollGreater() computed::d4bis 3}} {{/rollGreater() computed::d4 5}} {{#rollGreater() computed::d5 5}} {{#rollGreater() computed::d5bis 3}}
{{d5bis}}
{{/rollGreater() computed::d5bis 3}} {{#^rollGreater() computed::d5bis 3}}
{{d5bis}}
{{/^rollGreater() computed::d5bis 3}} {{/rollGreater() computed::d5 5}} {{#rollGreater() computed::d6 5}} {{#rollGreater() computed::d6bis 3}}
{{d6bis}}
{{/rollGreater() computed::d6bis 3}} {{#^rollGreater() computed::d6bis 3}}
{{d6bis}}
{{/^rollGreater() computed::d6bis 3}} {{/rollGreater() computed::d6 5}} {{#rollGreater() computed::d1bis 5}} {{#rollGreater() computed::d1ter 3}}
{{d1ter}}
{{/rollGreater() computed::d1ter 3}} {{#^rollGreater() computed::d1ter 3}}
{{d1ter}}
{{/^rollGreater() computed::d1ter 3}} {{/rollGreater() computed::d1bis 5}} {{#rollGreater() computed::d2bis 5}} {{#rollGreater() computed::d2ter 3}}
{{d2ter}}
{{/rollGreater() computed::d2ter 3}} {{#^rollGreater() computed::d2ter 3}}
{{d2ter}}
{{/^rollGreater() computed::d2ter 3}} {{/rollGreater() computed::d2bis 5}} {{#rollGreater() computed::d3bis 5}} {{#rollGreater() computed::d3ter 3}}
{{d3ter}}
{{/rollGreater() computed::d3ter 3}} {{#^rollGreater() computed::d3ter 3}}
{{d3ter}}
{{/^rollGreater() computed::d3ter 3}} {{/rollGreater() computed::d3bis 5}} {{#rollGreater() computed::d4bis 5}} {{#rollGreater() computed::d4ter 3}}
{{d4ter}}
{{/rollGreater() computed::d4ter 3}} {{#^rollGreater() computed::d4ter 3}}
{{d4ter}}
{{/^rollGreater() computed::d4ter 3}} {{/rollGreater() computed::d4bis 5}} {{#rollGreater() computed::d5bis 5}} {{#rollGreater() computed::d5ter 3}}
{{d5ter}}
{{/rollGreater() computed::d5ter 3}} {{#^rollGreater() computed::d5ter 3}}
{{d5ter}}
{{/^rollGreater() computed::d5ter 3}} {{/rollGreater() computed::d5bis 5}} {{#rollGreater() computed::d6bis 5}} {{#rollGreater() computed::d6ter 3}}
{{d6ter}}
{{/rollGreater() computed::d6ter 3}} {{#^rollGreater() computed::d6ter 3}}
{{d6ter}}
{{/^rollGreater() computed::d6ter 3}} {{/rollGreater() computed::d6bis 5}} {{#rollGreater() computed::d1ter 5}} {{#rollGreater() computed::d1quat 3}}
{{d1quat}}
{{/rollGreater() computed::d1quat 3}} {{#^rollGreater() computed::d1quat 3}}
{{d1quat}}
{{/^rollGreater() computed::d1quat 3}} {{/rollGreater() computed::d1ter 5}} {{#rollGreater() computed::d2ter 5}} {{#rollGreater() computed::d2quat 3}}
{{d2quat}}
{{/rollGreater() computed::d2quat 3}} {{#^rollGreater() computed::d2quat 3}}
{{d2quat}}
{{/^rollGreater() computed::d2quat 3}} {{/rollGreater() computed::d2ter 5}} {{#rollGreater() computed::d3ter 5}} {{#rollGreater() computed::d3quat 3}}
{{d3quat}}
{{/rollGreater() computed::d3quat 3}} {{#^rollGreater() computed::d3quat 3}}
{{d3quat}}
{{/^rollGreater() computed::d3quat 3}} {{/rollGreater() computed::d3ter 5}} {{#rollGreater() computed::d4ter 5}} {{#rollGreater() computed::d4quat 3}}
{{d4quat}}
{{/rollGreater() computed::d4quat 3}} {{#^rollGreater() computed::d4quat 3}}
{{d4quat}}
{{/^rollGreater() computed::d4quat 3}} {{/rollGreater() computed::d4ter 5}} {{#rollGreater() computed::d5ter 5}} {{#rollGreater() computed::d5quat 3}}
{{d5quat}}
{{/rollGreater() computed::d5quat 3}} {{#^rollGreater() computed::d5quat 3}}
{{d5quat}}
{{/^rollGreater() computed::d5quat 3}} {{/rollGreater() computed::d5ter 5}} {{#rollGreater() computed::d6ter 5}} {{#rollGreater() computed::d6quat 3}}
{{d6quat}}
{{/rollGreater() computed::d6quat 3}} {{#^rollGreater() computed::d6quat 3}}
{{d6quat}}
{{/^rollGreater() computed::d6quat 3}} {{/rollGreater() computed::d6ter 5}}
{{#rollTotal() difficulte 0}} {{#^rollLess() computed::reussite difficulte_reel}}
RÉUSSITE
{{/^rollLess() computed::reussite difficulte_reel}} {{#rollLess() computed::reussite difficulte_reel}}
ÉCHEC
{{/rollLess() computed::reussite difficulte_reel}} {{/rollTotal() difficulte 0}} {{#^rollTotal() difficulte 0}} {{#^rollLess() computed::reussite difficulte_reel}} {{#rollGreater() computed::reussite difficulte_reel}}
RÉUSSITE MAJEURE
Vous gagnez 1 point d'Adrénaline
{{/rollGreater() computed::reussite difficulte_reel}} {{#^rollGreater() computed::reussite difficulte_reel}}
RÉUSSITE
{{/^rollGreater() computed::reussite difficulte_reel}} {{/^rollLess() computed::reussite difficulte_reel}} {{#rollLess() computed::reussite difficulte_reel}} {{#rollGreater() computed::reussite 0}}
ÉCHEC
{{/rollGreater() computed::reussite 0}} {{#^rollGreater() computed::reussite 0}}
ÉCHEC MAJEUR
[Vous perdez 1 point d'Adrénaline mais vous pouvez tentez-de vous calmer...](~selected|echec_majeur)
{{/^rollGreater() computed::reussite 0}} {{/rollLess() computed::reussite difficulte_reel}} {{/^rollTotal() difficulte 0}}
{{#armes}}
{{title}}
{{/armes}} {{#sauvagerie}}
{{title}}
{{/sauvagerie}} {{#rollTotal() difficulte 0}}
{{title}}
{{/rollTotal() difficulte 0}} {{#rollTotal() difficulte 1}}
{{title}}
{{/rollTotal() difficulte 1}} {{#rollTotal() difficulte 2}}
{{title}}
{{/rollTotal() difficulte 2}} {{#rollTotal() difficulte 3}}
{{title}}
{{/rollTotal() difficulte 3}}
{{#rollGreater() nombre_de 0}} {{#rollGreater() computed::d1 3}}
{{d1}}
{{/rollGreater() computed::d1 3}} {{#^rollGreater() computed::d1 3}}
{{d1}}
{{/^rollGreater() computed::d1 3}} {{/rollGreater() nombre_de 0}} {{#rollGreater() nombre_de 1}} {{#rollGreater() computed::d2 3}}
{{d2}}
{{/rollGreater() computed::d2 3}} {{#^rollGreater() computed::d2 3}}
{{d2}}
{{/^rollGreater() computed::d2 3}} {{/rollGreater() nombre_de 1}} {{#rollGreater() nombre_de 2}} {{#rollGreater() computed::d3 3}}
{{d3}}
{{/rollGreater() computed::d3 3}} {{#^rollGreater() computed::d3 3}}
{{d3}}
{{/^rollGreater() computed::d3 3}} {{/rollGreater() nombre_de 2}} {{#rollGreater() nombre_de 3}} {{#rollGreater() computed::d4 3}}
{{d4}}
{{/rollGreater() computed::d4 3}} {{#^rollGreater() computed::d4 3}}
{{d4}}
{{/^rollGreater() computed::d4 3}} {{/rollGreater() nombre_de 3}} {{#rollGreater() nombre_de 4}} {{#rollGreater() computed::d5 3}}
{{d5}}
{{/rollGreater() computed::d5 3}} {{#^rollGreater() computed::d5 3}}
{{d5}}
{{/^rollGreater() computed::d5 3}} {{/rollGreater() nombre_de 4}} {{#rollGreater() nombre_de 5}} {{#rollGreater() computed::d6 3}}
{{d6}}
{{/rollGreater() computed::d6 3}} {{#^rollGreater() computed::d6 3}}
{{d6}}
{{/^rollGreater() computed::d6 3}} {{/rollGreater() nombre_de 5}} {{#rollTotal() computed::relance 1}}
/
{{/rollTotal() computed::relance 1}} {{#rollGreater() computed::d1 5}} {{#rollGreater() computed::d1bis 3}}
{{d1bis}}
{{/rollGreater() computed::d1bis 3}} {{#^rollGreater() computed::d1bis 3}}
{{d1bis}}
{{/^rollGreater() computed::d1bis 3}} {{/rollGreater() computed::d1 5}} {{#rollGreater() computed::d2 5}} {{#rollGreater() computed::d2bis 3}}
{{d2bis}}
{{/rollGreater() computed::d2bis 3}} {{#^rollGreater() computed::d2bis 3}}
{{d2bis}}
{{/^rollGreater() computed::d2bis 3}} {{/rollGreater() computed::d2 5}} {{#rollGreater() computed::d3 5}} {{#rollGreater() computed::d3bis 3}}
{{d3bis}}
{{/rollGreater() computed::d3bis 3}} {{#^rollGreater() computed::d3bis 3}}
{{d3bis}}
{{/^rollGreater() computed::d3bis 3}} {{/rollGreater() computed::d3 5}} {{#rollGreater() computed::d4 5}} {{#rollGreater() computed::d4bis 3}}
{{d4bis}}
{{/rollGreater() computed::d4bis 3}} {{#^rollGreater() computed::d4bis 3}}
{{d4bis}}
{{/^rollGreater() computed::d4bis 3}} {{/rollGreater() computed::d4 5}} {{#rollGreater() computed::d5 5}} {{#rollGreater() computed::d5bis 3}}
{{d5bis}}
{{/rollGreater() computed::d5bis 3}} {{#^rollGreater() computed::d5bis 3}}
{{d5bis}}
{{/^rollGreater() computed::d5bis 3}} {{/rollGreater() computed::d5 5}} {{#rollGreater() computed::d6 5}} {{#rollGreater() computed::d6bis 3}}
{{d6bis}}
{{/rollGreater() computed::d6bis 3}} {{#^rollGreater() computed::d6bis 3}}
{{d6bis}}
{{/^rollGreater() computed::d6bis 3}} {{/rollGreater() computed::d6 5}} {{#rollGreater() computed::d1bis 5}} {{#rollGreater() computed::d1ter 3}}
{{d1ter}}
{{/rollGreater() computed::d1ter 3}} {{#^rollGreater() computed::d1ter 3}}
{{d1ter}}
{{/^rollGreater() computed::d1ter 3}} {{/rollGreater() computed::d1bis 5}} {{#rollGreater() computed::d2bis 5}} {{#rollGreater() computed::d2ter 3}}
{{d2ter}}
{{/rollGreater() computed::d2ter 3}} {{#^rollGreater() computed::d2ter 3}}
{{d2ter}}
{{/^rollGreater() computed::d2ter 3}} {{/rollGreater() computed::d2bis 5}} {{#rollGreater() computed::d3bis 5}} {{#rollGreater() computed::d3ter 3}}
{{d3ter}}
{{/rollGreater() computed::d3ter 3}} {{#^rollGreater() computed::d3ter 3}}
{{d3ter}}
{{/^rollGreater() computed::d3ter 3}} {{/rollGreater() computed::d3bis 5}} {{#rollGreater() computed::d4bis 5}} {{#rollGreater() computed::d4ter 3}}
{{d4ter}}
{{/rollGreater() computed::d4ter 3}} {{#^rollGreater() computed::d4ter 3}}
{{d4ter}}
{{/^rollGreater() computed::d4ter 3}} {{/rollGreater() computed::d4bis 5}} {{#rollGreater() computed::d5bis 5}} {{#rollGreater() computed::d5ter 3}}
{{d5ter}}
{{/rollGreater() computed::d5ter 3}} {{#^rollGreater() computed::d5ter 3}}
{{d5ter}}
{{/^rollGreater() computed::d5ter 3}} {{/rollGreater() computed::d5bis 5}} {{#rollGreater() computed::d6bis 5}} {{#rollGreater() computed::d6bis 3}}
{{d6ter}}
{{/rollGreater() computed::d6bis 3}} {{#^rollGreater() computed::d6bis 3}}
{{d6ter}}
{{/^rollGreater() computed::d6bis 3}} {{/rollGreater() computed::d6bis 5}}
{{#echec}} {{#^rollLess() computed::reussite difficulte_reel}}
RÉUSSITE
Vous ne perdez aucun point d'Adrénaline
{{/^rollLess() computed::reussite difficulte_reel}} {{#rollLess() computed::reussite difficulte_reel}}
ÉCHEC
Vous perdez, non pas 1, mais 2 points d'Adrénaline
{{/rollLess() computed::reussite difficulte_reel}} {{/echec}} {{#armes}} {{#rollGreater() computed::reussite 0}}
{{computed::reussite}} POINT(S) DE DÉGÂTS
{{#rollTotal() nombre_relance 1}}
Cette arme permet de
relancer 1 dé
{{/rollTotal() nombre_relance 1}} {{#rollTotal() nombre_relance 2}}
Cette arme permet de
relancer 2 dés
{{/rollTotal() nombre_relance 2}} {{/rollGreater() computed::reussite 0}} {{#^rollGreater() computed::reussite 0}}
AUCUN DÉGÂT
{{#rollTotal() nombre_relance 1}}
Cette arme permet de
relancer 1 dé
{{/rollTotal() nombre_relance 1}} {{#rollTotal() nombre_relance 2}}
Cette arme permet de
relancer 2 dés
{{/rollTotal() nombre_relance 2}} {{/^rollGreater() computed::reussite 0}} {{/armes}} {{#sauvagerie}}
{{desc}}
{{/sauvagerie}}